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Web Worker API

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A web worker is a JavaScript running in the background, without affecting the performance of the page.

What is a Web Worker? #

When executing scripts in an HTML page, the page becomes unresponsive until the script is finished.

A web worker is a JavaScript that runs in the background, independently of other scripts, without affecting the performance of the page. You can continue to do whatever you want: clicking, selecting things, etc., while the web worker runs in the background.

Browser Support #

The numbers in the table specify the first browser versions that fully support Web Workers:

Chrome Internet explorer Mozila firefox Safari Opera
Chrome 4 IE 10 Firefox 3.5 Safari 4 Opera 11.5
Jan 2010 Sep 2012 Jun 2009 Jun 2009 Jun 2011

Web Workers Example #

The example below creates a simple web worker that count numbers in the background:

Example #

Count numbers:

Check Web Worker Support #

Before creating a web worker, check whether the user’s browser supports it:

if (typeof(Worker) !== "undefined") { // Yes! Web worker support! // Some code..... } else { // Sorry! No Web Worker support.. }

Create a Web Worker File #

Now, let’s create our web worker in an external JavaScript.

Here, we create a script that counts. The script is stored in the “demo_workers.js” file:

var i = 0; function timedCount() { i = i + 1; postMessage(i); setTimeout("timedCount()",500); } timedCount();

The important part of the code above is the postMessage() method – which is used to post a message back to the HTML page.

Note: Normally web workers are not used for such simple scripts, but for more CPU intensive tasks.

Create a Web Worker Object #

Now that we have the web worker file, we need to call it from an HTML page.

The following lines checks if the worker already exists, if not – it creates a new web worker object and runs the code in “demo_workers.js”:

if (typeof(w) == "undefined") { w = new Worker("demo_workers.js"); }

Then we can send and receive messages from the web worker.

Add an “onmessage” event listener to the web worker.

w.onmessage = function(event){ document.getElementById("result").innerHTML = event.data; };

When the web worker posts a message, the code within the event listener is executed. The data from the web worker is stored in event.data.

Terminate a Web Worker #

When a web worker object is created, it will continue to listen for messages (even after the external script is finished) until it is terminated.

To terminate a web worker, and free browser/computer resources, use the terminate() method:

w.terminate();

Reuse the Web Worker #

If you set the worker variable to undefined, after it has been terminated, you can reuse the code:

w = undefined;

Full Web Worker Example Code #

We have already seen the Worker code in the .js file. Below is the code for the HTML page:

Example #

<!DOCTYPE html> <html> <body> <p>Count numbers: <output id="result"></output></p> <button onclick="startWorker()">Start Worker</button> <button onclick="stopWorker()">Stop Worker</button> <script> var w; function startWorker() { if (typeof(Worker) !== "undefined") { if (typeof(w) == "undefined") { w = new Worker("demo_workers.js"); } w.onmessage = function(event) { document.getElementById("result").innerHTML = event.data; }; } else { document.getElementById("result").innerHTML = "Sorry! No Web Worker support."; } } function stopWorker() { w.terminate(); w = undefined; } </script> </body> </html>

Web Workers and the DOM #

Since web workers are in external files, they do not have access to the following JavaScript objects:

  • The window object
  • The document object
  • The parent object

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